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Silvatos' Zrp Characters

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Silvatos' Zrp Characters

Post  Silvatos. on Sun Sep 04, 2011 10:18 pm

Character Name: Dakota Steiner
Class: H&K Engineer
Archetype: Enforcer
Equipment:


Abilities: German Perfection: Can Pick up A new Bullet Proof Vest Once a game.This isn't a New vest it is really the Original one just using it's micro machines to self replicate.
Alignment:LawFul Good
Unlocks:Grenades,M4
Back story (optional): Dakota Came Here From Germany To the H&K expo in Liberty City. He was There To show off the New H&K "Vestweave" Vests with micro computers made to replicate the armor over time.This was his Pride and joy After Many Years Of Testing His engineering Master Piece Was Finished,But the out break happened and Thinking Quickly He Grabbed His vest and other H&K equipment.He Will never Forgive The Zombies For ruining His Chance At Fame And Glory His vests Would have.This vest will now Be his saving Grace from The bullets of His foes As he continues to Eradicate The infection.


Character Name: Hank Miller
Class: BioHazzard Medic
Archetype: Medic
Equipment:(HackSaw)
Unlocks:Pistols and smgs
Abilities:Necessary Comprimises: This Has A 70% chance Of curing The infection At a Cost You amputate The arm you were bit on and lose half your health at a chance of curing the infection.The other option is losing your leg and no longer being able to use the sprinting feature.After He loses his arm he can no longer use any 2 handed items.He can't get over Half health again even if healed this goes for both Choices.Can only be used once.

Alternative Food Source:When He finds a Fallen Survivor Or His own arm orleg^ He can Hold on to a piece of flesh.When needed He can Use this item and and distract an oncoming zombie crowd for 20 seconds while they rummage for the part.I will tell the zombie team My Bait has been thrown to the (blank) Get it for 20 seconds.
Alignment:Choatic Nuetral


Character Name: Rufus WainRight
Class: Survivalist Homeless(Also Ex-marine)
Archetype: support
Equipment:
Unlocks:Deagle and grenades
Abilities: (at parks and dumpsters)

One Man's Trash:Any 1 recently Discarded Item By another Player Can Be reused by rufus for full effect.Can only be used once per day.
Alignment:True Neutral
Back story (optional):Rufus is a Rather Old Man Who served In the vietnam War.
He was Discharged After He was Sprayed With agent Orange and went into a coma this experience made him scarred physically and somewhat mentally.When He got back into liberty City In the econmic Downturn of the 70's Knocked him off a good financial situation and He used His survivalist skills To start living in the middle park area.He Has been living Steadily in the parks and subways for years.


Last edited by silvatos. on Mon Sep 05, 2011 4:29 am; edited 2 times in total

Silvatos.
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Re: Silvatos' Zrp Characters

Post  DeadApe on Mon Sep 05, 2011 3:57 am

Your enforcer is overpowered.

Your "Biohazard Medic" is very good. I would include that you may also amputate a leg (replacing it with some sort of object) disabling their ability to run. It'll be your choice as a roleplayer whether they got bit in their leg or arm. Very interesting ability though. How will you calculate the 70% chance though? Also, how do you plan to use your second ability. How will the zombie team know you have thrown a body part. If you cut off your own body part, what are the consequences, are they similar to the first ability?

Your homeless man is overpowered.

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Re: Silvatos' Zrp Characters

Post  Silvatos. on Mon Sep 05, 2011 4:08 am

Hmmm Ok I'll fix it.How about once a game for the vest on the enforcer.
A 10 sided dice should suffice for my ability 1-7 means a sucess.
And The part from earlier amputation If i got bit would be the part.It's like recycling In a very morbid way.
Ok As for rufus let me downgrade him A LOT now that i'm looking at him.

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Re: Silvatos' Zrp Characters

Post  DeadApe on Mon Sep 05, 2011 4:35 am

The problem with your enforcer wasn't the ability. Well, the ability is pretty bad, the "micro machines" part of it is pretty ridiculous. But the main problem is that he starts with an smg and a sniper, you have to pick one. Unless you can severely diminish the characters ability in another way.


Also the homeless man is fine now, except his ability is pretty unclear. What does that mean and how does he do it? Also I think whether he is support or not can be debated, I am not quite sure what to put him in. Maybe we need to make a new archetype for survivalist characters, ones that are not powerful starting off but have powerful abilities which benefit themselves only...

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- Lose at call of duty "ban me"

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Re: Silvatos' Zrp Characters

Post  Silvatos. on Mon Sep 05, 2011 4:43 am

DeadApe wrote:The problem with your enforcer wasn't the ability. Well, the ability is pretty bad, the "micro machines" part of it is pretty ridiculous. But the main problem is that he starts with an smg and a sniper, you have to pick one. Unless you can severely diminish the characters ability in another way.


Also the homeless man is fine now, except his ability is pretty unclear. What does that mean and how does he do it? Also I think whether he is support or not can be debated, I am not quite sure what to put him in. Maybe we need to make a new archetype for survivalist characters, ones that are not powerful starting off but have powerful abilities which benefit themselves only...


Alright Well maybe the vest is a little cheezy but it is supposed to futuristic and german so cheezyness is expected.How's About I Give him the M416 (the H&K m4) instead of both of those weapons?

Also the archetype for the homeless should be SECLUDED or something like that.
His ability is like if a medic used a first aid kit he can use again for himself.Or if some one ate a ration he can eat the scraps for full effect.

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