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Zombie Roleplay

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Re: Zombie Roleplay

Post  Super Mega King on 3rd April 2011, 10:33 pm

Civilians are people, but there were Traitors alive too. Traitors are people.

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Re: Zombie Roleplay

Post  ApocalypseVVolf. on 3rd April 2011, 10:39 pm

So when you said "ApocalypseVVolf is the only remaining person alive"
you meant "ApocalypseVVolf is the only remaining civilian alive".

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Re: Zombie Roleplay

Post  Super Mega King on 4th April 2011, 12:24 am

That's what I thought I said, if I didn't I'm sorry for the misunderstanding.

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Re: Zombie Roleplay

Post  eaustinn36 on 4th April 2011, 11:24 am

Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.

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Re: Zombie Roleplay

Post  ApocalypseVVolf. on 4th April 2011, 4:31 pm

eaustinn36 wrote:Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.


Yeah the last 2mins i jumped up on a pipe so i was above ground level, i convinced RedRumSalad that i was upstairs and he wasted 3 rockets, i ended up sitting on a pipe until the game ended, everyone else was dead.

Very fun!

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Re: Zombie Roleplay

Post  Tophat 44 on 4th April 2011, 4:48 pm

eaustinn36 wrote:Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.


You're gametype is fucking broken. Cops get FUCKING RPG's after a certain point. There are so many things wrong with that. You made this gametype in a way so that cops cant lose. We would have won but we couldnt leave because Redrum salad was waiting on the fucking door with RPGs and there was nothing we would do.


You're game type is broken.

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Re: Zombie Roleplay

Post  andrew on 4th April 2011, 5:12 pm

oh shit, Tophat didn't get his challenge done

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Re: Zombie Roleplay

Post  eaustinn36 on 4th April 2011, 6:07 pm

Tophat 44 wrote:
eaustinn36 wrote:Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.


You're gametype is fucking broken. Cops get FUCKING RPG's after a certain point. There are so many things wrong with that. You made this gametype in a way so that cops cant lose. We would have won but we couldnt leave because Redrum salad was waiting on the fucking door with RPGs and there was nothing we would do.


You're game type is broken.


Too hard for you? Well, you were playing on HARD difficultly.

It's not broken: You were in the last 5mins, at 6 stars. You barricaded yourself up in a place that wasn't a safezone. This is fine, but sitting there till the end does not work on Hard/Expert difficulty. At 6 Stars, the cops at that point are pretty much unrestricted, wanting you dead or alive. This is why (if hard/expert is to be beaten), it is important to end the scenario (by defending the safezone for at least 5mins) BEFORE the 5 minute mark hits. I purposely designed HARD mode to be HARD. Strategy is key, but let's face it: Barricading yourself in a building for the ENTIRE game isn't the best strategy (unless it is the safezone). Once the cops surround you, it is near impossible to escape, especially when the 5 minute mark hits. It might be a good SHORT-TERM strategy, but long term, you'll find difficulties.

I would also like to remind you that hard mode HAS been beaten before. If hard is too hard, then you should've tried medium. Since "6 stars" can technically never be reached there, you're strategy probably would've worked.

And no, cops don't get RPG's: only ONE cop does. IF he is killed, another cop CAN'T take his place and grab another.

Now Expert mode hasn't been beaten yet, but that is as hard as it gets. YOU selected the difficulty, and i'm sure you think "Easy" mode is incredibly easy to win as a robber. I'd take that into consideration if I were you, but at this point, I think your just mad that you lost.

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Re: Zombie Roleplay

Post  NegativeHUNTER on 4th April 2011, 6:43 pm

Tophat 44 wrote:
eaustinn36 wrote:Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.


You're gametype is fucking broken. Cops get FUCKING RPG's after a certain point. There are so many things wrong with that. You made this gametype in a way so that cops cant lose. We would have won but we couldnt leave because Redrum salad was waiting on the fucking door with RPGs and there was nothing we would do.


You're game type is broken.


No Tophat we simply could have had a better strategy.

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Re: Zombie Roleplay

Post  The Communists on 6th April 2011, 5:35 pm

you guys zrp for red dead much?

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Re: Zombie Roleplay

Post  Jagdgeschwader on 6th April 2011, 9:05 pm

Tophat 44 wrote:
eaustinn36 wrote:Unfortunately no one earned any of the CRSR challenges (which were pretty hard imo). However, the last group that went up got very close.


You're gametype is fucking broken. Cops get FUCKING RPG's after a certain point. There are so many things wrong with that. You made this gametype in a way so that cops cant lose. We would have won but we couldnt leave because Redrum salad was waiting on the fucking door with RPGs and there was nothing we would do.


You're game type is broken.


You..........mad............bro?

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Re: Zombie Roleplay

Post  ApocalypseVVolf. on 7th April 2011, 12:49 pm

The Communists wrote:you guys zrp for red dead much?


It simply doesn't work, after you get 5 kills the marshals come after you and you become a public enemy.

I think DeadApe said this once: "RedDead zeds will never happen."

So there you go.Not to crush your hopes and dreams, but it wont happen unfortunately.

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Re: Zombie Roleplay

Post  The Communists on 7th April 2011, 1:06 pm

well instead of a zrp for red dead is anyone up for a normal role play session of red dead?

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