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BLACK's Characters
Undead-Xbox :: Games :: Custom Games :: UndeadXbox Roleplay :: My Character
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BLACK's Characters
Old one went to shit and I want nothing with it anymore.
Character Name: Jackie Xi
Class: Chef
Archetype: Support
Equipment:
Unlockables: Handguns and SMGs
Abilities:Can make food rations only at Mr.Fuk's Rice Box for each member twice, after creating a settlement there.
Alignment:Neutral
Back story: Lee moved from China with his older sister at the age 10 to escape the abusive parents on July 2, 1998 with nothing but a sack on each of their backs. It been 11 year and Lee is 21 living in Alderny as one of Mr. Fuk's best chefs at his restaurant. The day the infections was noticeably growing was the day Lee was going to show off his new dish he created. Now he is on the run trying to find others.
Character Name: Jesus Ramos
Class: Paramedic
Archetype: Medic
Equipment:

Unlockables:Melee Weapons, Handguns and SMGs
Abilities:
Back story: Jesus, A.K.A. "J" barely passed his classes and training courses to become a license Paramedic. His first day was chaos as he was sent out on his first call as the infection as hit. While trying to save a woman, he failed to realize the woman was infected and soon realize this as she lurch out trying to bite him. In a panic, J fell back through the back doors and fell out into the middle on the street with a quick look around and ran for his life, after triping over two trashcans, a baskteball and shoe.
Character Name: Young Blaze
Class: Drug Lord
Archetype: Neutral Evil
Equipment:
Unlockables: Assault Rifles and Sniper Rifles
Abilities:Pain pills- Delays zombification by 3 in-game hours.
Alignment:Enforcer
Back story: Rumors are that Young Blaze is one of the top drug lords of Liberty City. Police reports suggest he started as small time drug dealer and some how took out his boss and took his position. The latest and last report, just hours before the chaos, was him coldly shooting one of his dealers after shouting "OH, SHIT! IT HAPPENING" as if he knew the apocalypse was coming.
Chracter: SFC White
Class: Scout
Archetype: Enforcer
Equipment:


Unlockables:Glock or Deagel and Semi-auto sniper rifle
Abilities:Car Step-Allow the use of moving cars to get to higher locations. Rifle Backpack- Allows to put rifle away for better agility.
Alignment: Secretive Neutral
Backstory: Classified
Please, logical thoughts about any class.
SUPPORTS
Character Name: Jackie Xi
Class: Chef
Archetype: Support
Equipment:

Unlockables: Handguns and SMGs
Abilities:Can make food rations only at Mr.Fuk's Rice Box for each member twice, after creating a settlement there.
Alignment:Neutral
Back story: Lee moved from China with his older sister at the age 10 to escape the abusive parents on July 2, 1998 with nothing but a sack on each of their backs. It been 11 year and Lee is 21 living in Alderny as one of Mr. Fuk's best chefs at his restaurant. The day the infections was noticeably growing was the day Lee was going to show off his new dish he created. Now he is on the run trying to find others.
MEDICS
Character Name: Jesus Ramos
Class: Paramedic
Archetype: Medic
Equipment:


Unlockables:Melee Weapons, Handguns and SMGs
Abilities:
- Klutz- When searching building, character can set-off alarms
- Remembers at Least One Thing- Finds one health kit a hospitals every time (even if search)
- Healing-on-the-Go- Able to heal other while running from zombies.
Back story: Jesus, A.K.A. "J" barely passed his classes and training courses to become a license Paramedic. His first day was chaos as he was sent out on his first call as the infection as hit. While trying to save a woman, he failed to realize the woman was infected and soon realize this as she lurch out trying to bite him. In a panic, J fell back through the back doors and fell out into the middle on the street with a quick look around and ran for his life, after triping over two trashcans, a baskteball and shoe.
ENFORCERS
Character Name: Young Blaze
Class: Drug Lord
Archetype: Neutral Evil
Equipment:

Unlockables: Assault Rifles and Sniper Rifles
Abilities:Pain pills- Delays zombification by 3 in-game hours.
Alignment:Enforcer
Back story: Rumors are that Young Blaze is one of the top drug lords of Liberty City. Police reports suggest he started as small time drug dealer and some how took out his boss and took his position. The latest and last report, just hours before the chaos, was him coldly shooting one of his dealers after shouting "OH, SHIT! IT HAPPENING" as if he knew the apocalypse was coming.
Chracter: SFC White
Class: Scout
Archetype: Enforcer
Equipment:


Unlockables:Glock or Deagel and Semi-auto sniper rifle
Abilities:Car Step-Allow the use of moving cars to get to higher locations. Rifle Backpack- Allows to put rifle away for better agility.
Alignment: Secretive Neutral
Backstory: Classified
Please, logical thoughts about any class.
Last edited by BLACK SNOW 13 on 27th July 2011, 8:13 pm; edited 11 times in total

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: BLACK's Characters
Better but still not quite balanced.
• For your chef class you should be more specific of how you make rations. For ex.: after scavanging Mr Fuk's for 4 hrs you find and cook a full meal for you team. Also there should be a limit on how many times this can be done.
• Your medic class is way unbalanced. Medics shouldn't be able to use shotguns. Also I don't think you need the klutz ability but the other one is fine.
• I think the enforcer class is good.
• For your chef class you should be more specific of how you make rations. For ex.: after scavanging Mr Fuk's for 4 hrs you find and cook a full meal for you team. Also there should be a limit on how many times this can be done.
• Your medic class is way unbalanced. Medics shouldn't be able to use shotguns. Also I don't think you need the klutz ability but the other one is fine.
• I think the enforcer class is good.

El Mexi Can 915- Cry Owes Me A Custom Title

- Posts: 1021
Re: BLACK's Characters
Update:
- Chef class can only perform his ability only if a settlement is made at Mr. Fuk's
- Paramedic can only Handguns and SMG, Klutz ability stays..

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: BLACK's Characters
There arent that many Chinese food places so you should just restate it to work for any walk in resturant. BTW WTF

Masta Shef- God damn Sunlight
- Posts: 835
Re: BLACK's Characters
yah what masta said. its not always played in the island with mr fuks

Kush Befor Dusk- I type in my sleep
- Posts: 938
Re: BLACK's Characters
Hmm maybe because there is a clucking bell and/or burger shot on each island. I don't think no one wants to make a settlement at a small fast food restaurant.

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: BLACK's Characters
- Take the backpack off the chef. Its unnecessary because he can only use smg's and handguns anyway so there is no point to it.
- Like MEX said, be more specific of how exactly you make food rations. Food rations are very hard to get, so we need to be careful when dealing with cooks as they can unbalance teams. Having a limit of "only 2 per member" is already extremely high. For the most part, cooks should be able to create maybe 1-2 food rations a game. I plan on having some sort of ingredient scavenging system for food rations. I know you don't know what that is yet so that's fine, but when it's released your going to have to update that ability.
- The backpack for the paramedic is unnecessary as well
- Klutz is a weird ability, but if you want it in your class that's fine.
- Your medic class has no healing abilities, but it can find med kits at hospitals. Most islands have 2 hospitals, and for the most part only 1 of them are enter-able. So your medic class is not very good at being a medic. Remember, buildings can only be scavenged once per game unless you are a detective or something.
- Enforcer is kind of a weird build. Your ability doesn't make much sense to me because pain pills don't slow viral infections as far as I thought, they numb pain. The ability isn't terrible, just a weird way of explaining it.
- Why can he use sniper rifles? These are more suited for hunters, and military snipers.
- Other than the reasons stated the class is fine.
For your medic class you have your alignment as "medic."
- Like MEX said, be more specific of how exactly you make food rations. Food rations are very hard to get, so we need to be careful when dealing with cooks as they can unbalance teams. Having a limit of "only 2 per member" is already extremely high. For the most part, cooks should be able to create maybe 1-2 food rations a game. I plan on having some sort of ingredient scavenging system for food rations. I know you don't know what that is yet so that's fine, but when it's released your going to have to update that ability.
- The backpack for the paramedic is unnecessary as well
- Klutz is a weird ability, but if you want it in your class that's fine.
- Your medic class has no healing abilities, but it can find med kits at hospitals. Most islands have 2 hospitals, and for the most part only 1 of them are enter-able. So your medic class is not very good at being a medic. Remember, buildings can only be scavenged once per game unless you are a detective or something.
- Enforcer is kind of a weird build. Your ability doesn't make much sense to me because pain pills don't slow viral infections as far as I thought, they numb pain. The ability isn't terrible, just a weird way of explaining it.
- Why can he use sniper rifles? These are more suited for hunters, and military snipers.
- Other than the reasons stated the class is fine.
For your medic class you have your alignment as "medic."
____________________________________________________________________________________________________________

"I GOT WATCH THE HOUSE, The Cats, AND STILL FUCKING GO THROUGH SCHOOL" - RIP TMGxLockon KSI Quick Reload
- Lose at call of duty "ban me"

DeadApe- Master

- Posts: 5938
Re: BLACK's Characters
Hmm yea I can make changes to the chef class as it is not know how well or how good it will be also the backpack will be removed. Maybe if you include ingredients as you said, he might end up needing it...
Medic, completly forgot about the healing.
I think the backpack is necessary so he can carry more medkits but I'll take it off, The klutz ability is just to make him unique
Enforcer class, I'll come up with a better name for the ability...
. THe unlockables I based off of what I've shoot before.
Medic, completly forgot about the healing.
Enforcer class, I'll come up with a better name for the ability...
Last edited by BLACK SNOW 13 on 12th March 2010, 12:24 am; edited 1 time in total

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: BLACK's Characters
i do think its a pretty cool class though for the chef. but with what you said about the restaraunts not being good safehouses, what about mayb any building with a kitchen? cuz i know there are some campaign safehouses that have a kitchen in them. maybe not a big one, but its still there.

Kush Befor Dusk- I type in my sleep
- Posts: 938
Re: BLACK's Characters
Even those are not good places. (In my opinion)
Also this is offtopic but Freaknik The Musical is on
Also this is offtopic but Freaknik The Musical is on

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: BLACK's Characters
you mean that very bad thing on t.vBLACK SNOW 13 wrote:Even those are not good places. (In my opinion)
Also this is offtopic but Freaknik The Musical is on

Garquin- Sex Machine
- Posts: 1433
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