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eaustinn's characters
Undead-Xbox :: Games :: Custom Games :: UndeadXbox Roleplay :: My Character
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eaustinn's characters
1) Character Name: Karl Schneider
Class: FIB Agent
Archetype: Enforcer
Allignment: Lawful Good
Weapons:

Equipment:

Abilities: If a police vehicle is found, can drive for 30 seconds (can only use once every 3 in game hours, must be different vehicle everytime)
*can unlock Deagle and Carbine Rifle (Deagle must replace glock, Carbine Rifle must replace SMG)
Backstory: Karl grew up in a rough neighborhood. After his dad died in a drive-by shooting when he was eight, he took an interest in criminal justice. He joined the LCPD and served for 12 years. He then (finding the LCPD was too "boring") joined the FIB after rigorous tests. After the outbreak, his primary goal was to protect and serve (as it always had been), and still is today. Although he would avoid it whenever possible, he would take a bullet for another "innocent" player. He is naturally more defensive than aggressive, and shows no mercy on hardened criminals (including zombies).
-----------------------------------------------------------------------------------------------------------------------------------------------
2) Character Name: Crystal
Class: Hooker
Archetype: Healer
Allignment: Chaotic Neutral
Weapons:

Equipment:
X2
Abilities:
(at strip clubs and porn shops mainly)
- Mace: Place one kick on a nearby (10 ft) zombie to stop it for 20 seconds. Can only use once.
- Booty Call: Can heal 1 male player every 3 hours.
Backstory: (coming soon...)
------------------------------------------------------------------------------------------------------------------------------------------------
3) Character Name: Mark Woods
Class: Sculpter
Archetype: Support
Allignment: Neutral Good
Weapons:

*can unlock Glock / Deagle
Equipment:
Abilities:
(at art museums and other locations with statues)
Backstory: unknown
-----------------------------------------------------------------------------------------------------------------------------------------
4) Character Name: Joe Jones
Class: Mental Patient
Archetype: unknown (support?)
Allignment: unknown (constantly changing)
Weapons:

* can unlock
OR
OR
(can only unlock one of the three (chosen at random) to add to the glock and knife)
Equipment: NONE
Abilities (below):
-When Good: Scavenge bonus for all weapons (so, would more likely get a weapon rather than car keys or etc.. when scavenging).
-When Crazy: Zombification happens one hour earlier than usual. Once bitten, he automatically becomes and remains "crazy" until he is a zombie.
Backstory: A few years ago, Joe was locked up in the LC mental hospital for plotting terrorism. He has been there since. After the outbreak, he managed to escape, and is now on the streets. Joe is a strange character, with constantly changing personalities. One moment he could be your best friend, and the other your worst enemy. He doesn't seem to have a middle ground: he's an ally or crazy. The key is to look for hints (such as abnormal quiet statements) that signal he is about to go crazy. He can help out the team a lot, but only as long as his "good side" is on the surface.
***more characters to be added later***
Class: FIB Agent
Archetype: Enforcer
Allignment: Lawful Good
Weapons:


Equipment:

Abilities: If a police vehicle is found, can drive for 30 seconds (can only use once every 3 in game hours, must be different vehicle everytime)
*can unlock Deagle and Carbine Rifle (Deagle must replace glock, Carbine Rifle must replace SMG)
Backstory: Karl grew up in a rough neighborhood. After his dad died in a drive-by shooting when he was eight, he took an interest in criminal justice. He joined the LCPD and served for 12 years. He then (finding the LCPD was too "boring") joined the FIB after rigorous tests. After the outbreak, his primary goal was to protect and serve (as it always had been), and still is today. Although he would avoid it whenever possible, he would take a bullet for another "innocent" player. He is naturally more defensive than aggressive, and shows no mercy on hardened criminals (including zombies).
-----------------------------------------------------------------------------------------------------------------------------------------------
2) Character Name: Crystal
Class: Hooker
Archetype: Healer
Allignment: Chaotic Neutral
Weapons:


Equipment:
X2Abilities:
(at strip clubs and porn shops mainly)- Mace: Place one kick on a nearby (10 ft) zombie to stop it for 20 seconds. Can only use once.
- Booty Call: Can heal 1 male player every 3 hours.
Backstory: (coming soon...)
------------------------------------------------------------------------------------------------------------------------------------------------
3) Character Name: Mark Woods
Class: Sculpter
Archetype: Support
Allignment: Neutral Good
Weapons:


*can unlock Glock / Deagle
Equipment:

Abilities:
(at art museums and other locations with statues)Backstory: unknown
-----------------------------------------------------------------------------------------------------------------------------------------
4) Character Name: Joe Jones
Class: Mental Patient
Archetype: unknown (support?)
Allignment: unknown (constantly changing)
Weapons:


* can unlock
OR
OR
(can only unlock one of the three (chosen at random) to add to the glock and knife)Equipment: NONE
Abilities (below):
-When Good: Scavenge bonus for all weapons (so, would more likely get a weapon rather than car keys or etc.. when scavenging).
-When Crazy: Zombification happens one hour earlier than usual. Once bitten, he automatically becomes and remains "crazy" until he is a zombie.
Backstory: A few years ago, Joe was locked up in the LC mental hospital for plotting terrorism. He has been there since. After the outbreak, he managed to escape, and is now on the streets. Joe is a strange character, with constantly changing personalities. One moment he could be your best friend, and the other your worst enemy. He doesn't seem to have a middle ground: he's an ally or crazy. The key is to look for hints (such as abnormal quiet statements) that signal he is about to go crazy. He can help out the team a lot, but only as long as his "good side" is on the surface.
***more characters to be added later***
Last edited by eaustinn36 on 30th July 2010, 11:38 pm; edited 10 times in total

eaustinn36- Master

- Posts: 3737

Re: eaustinn's characters
Hmmm F.B.I agent should unlock a pumpshotgun I think
BigBatista7067- Hipshot Honcho
- Posts: 34
Re: eaustinn's characters
BigBatista7067 wrote:Hmmm F.B.I agent should unlock a pumpshotgun I think
I was thinking about that, but I didn't want the class to be too powerful. The SMG (and unlockables) should be good enough. Maybe I should replace the Carbine Rifle with the pump-shotgun? I tryed to base it off of the FIB in story mode, and they love to SMG my car when chasing me

eaustinn36- Master

- Posts: 3737

Re: eaustinn's characters
I'd say stick to what you've got, it looks good. You don't want any of your characters to be overpowered.

Slacker Hero- hipster as fuck
- Posts: 1158
Re: eaustinn's characters
BUMP. Updated with Sculpter (3rd class). Thoughts?

eaustinn36- Master

- Posts: 3737

Re: eaustinn's characters
eaustinn36 wrote:BUMP. Updated with Sculpter (3rd class). Thoughts?
I like it you should keep it like it is for now.

sgt zombie23- Keeper Of The Chat
- Posts: 1157
Re: eaustinn's characters
BUMP. Updated again with "mental patient". It's a work in progress, but could be interesting. Thoughts?
____________________________________________________________________________________________________________

0-60 in under 3.2 seconds, nearly a 200 mph top speed... and 78 mpg? You are looking at Porsche's latest legend.
For the latest UX Events, be sure to check the events section: http://www.undead-xbox.com/f18-events

eaustinn36- Master

- Posts: 3737

Re: eaustinn's characters
BUMP.
Abilties for "mental patient" updated (more descriptive).
Would like to try it out soon
Abilties for "mental patient" updated (more descriptive).
Would like to try it out soon
____________________________________________________________________________________________________________

0-60 in under 3.2 seconds, nearly a 200 mph top speed... and 78 mpg? You are looking at Porsche's latest legend.
For the latest UX Events, be sure to check the events section: http://www.undead-xbox.com/f18-events

eaustinn36- Master

- Posts: 3737

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Undead-Xbox :: Games :: Custom Games :: UndeadXbox Roleplay :: My Character
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