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AaUndeadMarine's Characters

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AaUndeadMarine's Characters

Post  AaUndeadMarine on 27th February 2010, 6:19 pm

Name: Narcotics Officer
Class: DEA
Archetype: uhh I guess enforcer
Allignment: Chaotic Good

Equipment:




Abilities: Can give anyone addicted to a type of drug that drug so he does not lose his healthpack.(if you guys still hand out the drugs for scavenging)

My Reasoning for the abilities is a DEA officer always storms a house with body armor and they have a walkie. and the scavenging bonus for when they search a house they have to have a good eye.
Can Unlock:
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Last edited by AaUndeadMarine on 27th February 2010, 6:57 pm; edited 1 time in total

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Re: AaUndeadMarine's Characters

Post  AaUndeadMarine on 27th February 2010, 6:56 pm

Character: Biker
Class: Enforcer
Archetype: I would say civilian
Allignment: Lawful Evil

Equipment:


(saddlebag off of bike)

Can Unlock:


Abilities:


Last edited by AaUndeadMarine on 1st March 2010, 10:00 pm; edited 1 time in total

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Re: AaUndeadMarine's Characters

Post  AaUndeadMarine on 27th February 2010, 8:44 pm

Name: USMC Sniper
Class: Military
Alignment: Lawful good
Archetype: Enforcer
Equipment:




Can Unlock:


Ablilities:
cannot work with anyone that is labeled as "bad". for example a terrorist or a gang member. if there is a terrorist in the game it is the snipers main goal to kill him.

Backstory: Straight out of Yemen Iraq. Randy was on a plane home to see his sick wife. When he got home he saw blood all over the floor. when he walked back to his room he saw his wife laying in her own pool of blood. filled with despair he collapsed and cried. she then got up blah blah blah he shoved her in the closet grabbed his bag and rifle and just ran. he ran and ran and ran until chaos met up with him.


Name: Farmer
Class: Civilian
Archetype: Neutral good
Equipment:


can unlock:


Abilities: When in a settlement can grow "crops" which produces a healthpack every 10 in game hours.


Last edited by AaUndeadMarine on 1st March 2010, 10:15 pm; edited 1 time in total

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Re: AaUndeadMarine's Characters

Post  Meatshield718 on 28th February 2010, 11:34 pm

Two things.

1. What's the point of the sniper being able to unlock the hunting rifle when the sniper rifle is better? There's no point in even mentioning it.

2. Anyone can give drugs to other people, but they really are just a special item I randomly decided to make up one day when I was the person to call for scavenging.

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Re: AaUndeadMarine's Characters

Post  DeadApe on 1st March 2010, 9:56 pm

AaUndeadMarine wrote:Character: Biker
Class: Enforcer
Archetype: I would say civilian
Allignment: Lawful Evil

Equipment:


(saddlebag off of bike)

Can Unlock:


Abilities: After surviving a whole day with a survivor, they may teach one the way of being a real biker. they can now use an uzi (gives him one). if with more than one survivor can only teach one.



Nobody is allowed to have abilities that give people weapons or upgrade peoples weapons. This works against the scavenging system.

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"I GOT WATCH THE HOUSE, The Cats, AND STILL FUCKING GO THROUGH SCHOOL" - RIP TMGxLockon KSI Quick Reload

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Re: AaUndeadMarine's Characters

Post  AaUndeadMarine on 1st March 2010, 10:00 pm

well ape mexicans character can hand out molotovs

I jsut removed anyways.

sorry about my not so great classes ape I am trying to make better ones


Last edited by AaUndeadMarine on 1st March 2010, 10:03 pm; edited 1 time in total

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Re: AaUndeadMarine's Characters

Post  Meatshield718 on 1st March 2010, 10:02 pm

AaUndeadMarine wrote:well ape mexicans character can hand out molotovs


Don't complain before you fix your own characters first.

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Re: AaUndeadMarine's Characters

Post  AaUndeadMarine on 1st March 2010, 10:17 pm

yeah you guys I edited one and am trying a shot at another one, comments

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Re: AaUndeadMarine's Characters

Post  AaUndeadMarine on 30th July 2010, 10:22 pm

Mechanic
Support
starts with deagle
can unlock uzi
no medkits at start

scavenge bonus at garages and car dealerships

abilities can drive a car every 6 in game hours for 20 seconds and if keys are found can drive the car an extra 15 seconds .... can also repair other players cars

this is the class I had in my head ape

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