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Halo reach info from game informer
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Halo reach info from game informer
- Reach will NOT follow the book, Fall of Reach. - We play as Spartan IIIs. Jorge is the only Spartan II on the team, and as a result is larger. - Carter 259 and Kat 320 are the only members of their original squad. - Jorge is a heavy weapons specialist. - "Skully" now has a name, Emile 239. He's the silent type of the game. - The sniper is called Jun 266. He's thoughtful and taciturn. - We can customise the appearance of the Lone Wolf by a small degree. Awesome. - The game is apparently darker than any of the other Halo games, even more so than ODST. - Human Insurrectionists are possibly in the game. - Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1. - Covenant soldiers no longer speak English, they speak in their own languages. -
A new enemy like a Jackal has been introduced, named a "Skirmisher."
They are deadly and cunning enemies that attack in packs, and flank
secure positions. - Graphics have been improved drastically, as proven by in-magazine comparisons. - Elites are back, and are more ferocious than ever. -
Larger scale combat will be in Reach. Where only 20 AI at a time could
be on screen in Halo 3, now over 40 AI and 20 vehicles can be present
at a time. - Scenes are more cinematic. - Noble Team splits up at a point in the story, but it seems they soon get back together.- Health Bar is back along with energy shield. - Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM) - Sniper, AR and Magnum make a return. Gun sounds are more realistic. - Needler Rifle is in the game, a mid-range headshot capable weapon. - Spike Grenades and Flame Grenades are out. Only frags and plasma remain. - Helicopter Transport is called the Falcon. - Civillian vehicles are now drivable. - Fully stealthy gameplay is now possible. - Assassinations are possible with a knife by holding down the melee button. - Sprinting is now possible through an equipment like mechanic. - Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms. - Grunts look a lot more menacing. - Motion Tracker seems compressed, like an oval rather than the Halo 3 circle. - Hud is yellow rather than blue. - Marines look vaguely like Halo 1 marines. - Phantoms now have a flashlight, like the one seen in the ODST announcement trailer. - Elites seem taller, and are no longer hunched. - All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones. -
We will be shown what Reach looks like before it is destroyed. We will
see the levels of destruction progress as we get further through the
game, implying the game takes place over a longish period of time.
Turn out to be a great game?
A new enemy like a Jackal has been introduced, named a "Skirmisher."
They are deadly and cunning enemies that attack in packs, and flank
secure positions. - Graphics have been improved drastically, as proven by in-magazine comparisons. - Elites are back, and are more ferocious than ever. -
Larger scale combat will be in Reach. Where only 20 AI at a time could
be on screen in Halo 3, now over 40 AI and 20 vehicles can be present
at a time. - Scenes are more cinematic. - Noble Team splits up at a point in the story, but it seems they soon get back together.- Health Bar is back along with energy shield. - Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM) - Sniper, AR and Magnum make a return. Gun sounds are more realistic. - Needler Rifle is in the game, a mid-range headshot capable weapon. - Spike Grenades and Flame Grenades are out. Only frags and plasma remain. - Helicopter Transport is called the Falcon. - Civillian vehicles are now drivable. - Fully stealthy gameplay is now possible. - Assassinations are possible with a knife by holding down the melee button. - Sprinting is now possible through an equipment like mechanic. - Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms. - Grunts look a lot more menacing. - Motion Tracker seems compressed, like an oval rather than the Halo 3 circle. - Hud is yellow rather than blue. - Marines look vaguely like Halo 1 marines. - Phantoms now have a flashlight, like the one seen in the ODST announcement trailer. - Elites seem taller, and are no longer hunched. - All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones. -
We will be shown what Reach looks like before it is destroyed. We will
see the levels of destruction progress as we get further through the
game, implying the game takes place over a longish period of time.
Turn out to be a great game?

M3LA- Cry Owes Me A Custom Title

- Posts: 1085

Re: Halo reach info from game informer
Can they milk this seires any more?
Might be but, I gave up on Halo after Halo 3... I am going to wait an see on this one....
Might be but, I gave up on Halo after Halo 3... I am going to wait an see on this one....

ABigSoggy Wafle- Cry Owes Me A Custom Title

- Posts: 1780
Re: Halo reach info from game informer
Dont really care about single player but the multiplayer.All the custom games and forged maps.Oh and more customization in players.I really like Emil 239's armor(skull helmet)


Last edited by M3LA on Tue Jan 19, 2010 1:25 am; edited 1 time in total

M3LA- Cry Owes Me A Custom Title

- Posts: 1085

Re: Halo reach info from game informer
Seems interesting. Im kind of excited. Maybe they can revitalize the series with this one.
____________________________________________________________________________________________________________

"I GOT WATCH THE HOUSE, The Cats, AND STILL FUCKING GO THROUGH SCHOOL" - RIP TMGxLockon KSI Quick Reload
- Lose at call of duty "ban me"

DeadApe- Master

- Posts: 5937
Re: Halo reach info from game informer
Cool, you can drive civilian vehicles.

Czechmate24- I dismember Zombies slowly
- Posts: 416
Re: Halo reach info from game informer
I CANT WAIT FOR THIS GAME ITS GONNA BE SO GOOD, ODST WAS AMAZING AND SO WAS EVERY OTHER HALO GAME!!

Zombieslayer67- Hipshot Honcho
- Posts: 37
Re: Halo reach info from game informer
Woah,dude.ODST sucked.But this one is prolly gonna kick ass in multiplayer.

M3LA- Cry Owes Me A Custom Title

- Posts: 1085

Re: Halo reach info from game informer
M2LA this is also the kid who thinks MW2 is more realistic than BF:BC2

BLACK SNOW 13- The Great and Powerful

- Posts: 4232
Re: Halo reach info from game informer
BLACK SNOW 13 wrote:M2LA this is also the kid who thinks MW2 is more realistic than BF:BC2
3.Wow what a dumbass.How is mw 2 more realistic?Dual wielding...nukes...ridicioulus perks(commando pro)
Mw 2 is not realistic at all.Except gun damage.Well you still have to shoot too much.Hardcore is ok but respawn times suck.

M3LA- Cry Owes Me A Custom Title

- Posts: 1085

Re: Halo reach info from game informer
Looks sweet. So we are talking about a large step up (hopefully.) My bet is that Next gen consoles see Halo 4 with the return of Master Cheif. Fanboys go nuts.
____________________________________________________________________________________________________________

"I GOT WATCH THE HOUSE, The Cats, AND STILL FUCKING GO THROUGH SCHOOL" - RIP TMGxLockon KSI Quick Reload
- Lose at call of duty "ban me"

DeadApe- Master

- Posts: 5937
Re: Halo reach info from game informer
And then after that Deadape they will make a 60 dollar addon that everyone will buy called Halo 4: Recon where you play as recon soldiers fighting with master chief in secret missions.

MrKurt2012- Watermelon Head
- Posts: 1476
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